i am confident about the walk, how it moves and with each step the body lifts slightly and the head gives a little bob. Unfortunately the hands and arm, when capturing have seem to have lost a couple of frames, so the arms seem to jolt when moving, apart from that, im happy with it.
DS2 Idiotic Ives Who is Epic
Here we are! New term, new Digital Skills!
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Friday, 4 May 2012
walk cycle
i am confident about the walk, how it moves and with each step the body lifts slightly and the head gives a little bob. Unfortunately the hands and arm, when capturing have seem to have lost a couple of frames, so the arms seem to jolt when moving, apart from that, im happy with it.
Shuttle cock
Unfortunate, i have noticed the shuttle cock's landing doesn't fully touch the ground, this is because i am still trying to get to grips with the tranlate tool (t). and the rotate tool (r).
bowling ball 2
uncompressed file, i've redone the sequence, feeling this one works better than the previous.
Thursday, 3 May 2012
Thursday, 22 March 2012
Rig character (Sid from Ice Age)
I wanted to use Sid as a model because he has quite a range in mopvement and posture,plus i wanted a challenge. After watching Jon's tutorials i immeidately looked into the rigging process. I found the postioning of the hips and legs more difficult (mainly because there is so many elements to them).
Bowling ball
After exhausting attempts to render, i have finally got my bowling ball exercise up. I found this excerise easier than the original ball bouncem due to understanding more about the tools we use on Softimage. I did happen to fall fowl of adding too many frames (especially in the mini bounce the bowling ball has) but due to the sheer weight of a bowling ball, the bounce was only slight.
Friday, 16 March 2012
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